User’s Cognitive and Affective Responses in the Virtual Environments

The present study examined the influence of product design and environment congruence on users’ cognitive and affective responses in the virtual environment. These factors were systematically manipulated in a 2×2 full-factorial experiment. A sample of 90 participants was used to test the study hypotheses. This study employed a between-subject design and participants were randomly assigned to one of the four experimental conditions. The results from statistical analysis of covariance (ANCOVA) confirmed the hypotheses of this experiment. The experiment then was replicated in 2.5D VR environment.

View Project

Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from - Youtube
Vimeo
Consent to display content from - Vimeo
Google Maps
Consent to display content from - Google